Monitors: Nintendo Vs Unisystem, Size Comparison

what size monitor in nintendo vs unisystem

The Nintendo Vs. Unisystem is an arcade system released by Nintendo in the 1980s. The system is comprised of a set of 2764 EPROMs containing game data, a RP2A03 CPU chip, and a specific PPU chip for each game. The Nintendo Vs. PCB can hold up to two games, while the Unisystem can hold only one. The Nintendo Vs. Unisystem is a popular choice for those looking to get into the hobby of tinkering with video games, as it is typically cheaper than a standard Nintendo system. However, pricing for the system has increased due to the rising cost of the PPU chip, which is required for the Nintendo Vs. Unisystem PCB. The size of the monitor for the Nintendo Vs. Unisystem is typically a single monitor, as indicated by sources referring to single-monitor boards and single monitor PCBs.

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Nintendo Vs. Unisystem PCB cheaper than Donkey Kong/Popeye PCB?

The Nintendo Vs. Unisystem is an arcade machine from the 80s that typically costs between $300 and $800 depending on its condition. The Nintendo Vs. PCB can hold up to two games, whereas the Unisystem holds only one. The PCB requires a PPU (Picture Processing Unit) chip to work, which has become very expensive and hard to find.

The Donkey Kong and Popeye PCBs are more expensive than the Nintendo Vs. Unisystem PCB. The Nintendo Vs. Unisystem is one of the cheapest ways to get into arcade game collecting and restoration. A dedicated Nintendo Vs. Unisystem with Castlevania can sell for a lot more than a Pac-Man conversion Unisystem.

The price of a PCB depends on the specific game. For example, the Castlevania PCB can cost twice as much as most Vs. games, while Vs. Goonies can be purchased for a much lower price. The full cabinet setup, including the PCB and other components, will also affect the price.

In summary, the Nintendo Vs. Unisystem PCB is generally cheaper than the Donkey Kong and Popeye PCBs, but the pricing of arcade game components can vary depending on their availability, condition, and the specific game.

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Nintendo Vs. Dualsystem holds two games

The Nintendo Vs. Dualsystem is a unique arcade system that allows players to enjoy multiple games on a single machine. With the ability to hold two games or two sets of chips on its PCB, the Dualsystem offers a versatile gaming experience.

The Nintendo Vs. series, including the Dualsystem and the Unisystem, revolutionized arcade gaming by introducing interchangeable game cartridges. This innovative design paved the way for the home console market and the concept of multiple games on a single system. The Dualsystem, in particular, took this concept further by accommodating two games simultaneously.

Each Nintendo Vs. game is comprised of a set of 2764 EPROMs containing the game data, a RP2A03 CPU chip, and a specific PPU (Picture Processing Unit) chip. The PPU chip is essential for processing and displaying the game's graphics, and each game requires a specific PPU to function correctly. While some PPUs are interchangeable, using the wrong one can result in incorrect colours or even render the game unplayable.

The Dualsystem's capability to hold two games opens up exciting possibilities for players. It allows for simultaneous competitive or cooperative gameplay, enabling multiple players to engage with the games in new and dynamic ways. Games like "Vs. Baseball" and "Vs. Pinball" showcase the Dualsystem's potential for immersive, interactive experiences that encourage social interaction and friendly competition.

The Nintendo Vs. Dualsystem represents a significant step forward in arcade gaming technology, offering players a diverse and engaging gaming experience. Its impact can be seen in the evolution of arcade machines and consoles that followed, as the industry continued to embrace the idea of interchangeable games and multiple gameplay options.

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Unisystem holds one game

The Nintendo Vs. Unisystem is a gaming system that can hold one game. It is comprised of a set of 2764 EPROMs containing the game data, a RP2A03 CPU chip, and a specific PPU chip for that game. These are all placed on a Nintendo Vs. PCB. The Unisystem is a generic role-playing game system produced by Eden Studios, Inc. It is used in All Flesh Must Be Eaten, the Buffyverse role-playing games, CJ Carella's WitchCraft, Conspiracy X (2nd Ed.), and several other games.

Unisystem games use a point-buy system to generate characters. Points are spent on Attributes, Skills, Qualities, and Metaphysics. Drawbacks can be used to gain extra points. Attributes represent the character's main six abilities, including three physical attributes (Strength, Dexterity, Constitution) and three mental attributes (Intelligence, Perception, Willpower). Characters also have a variety of Skills, Qualities, and Drawbacks, which give the character added perks or faults.

The Unisystem can be divided into two subsystems: Classic and Cinematic. Classic Unisystem is featured in All Flesh Must Be Eaten, Armageddon, Conspiracy X 2.0, Terra Primate, and WitchCraft. It is characterised by grittier, more realistic play, greater attention to detail in skills and combat, and the use of Secondary Attributes derived from Primary Attributes. Essence, or the measure of life-force and magic, is central to Classic Unisystem play.

Cinematic Unisystem, on the other hand, was designed to mimic the "cinematic" exploits of characters. It was first developed for the Buffy the Vampire Slayer Roleplaying Game and later adopted for Angel, Army of Darkness, and Ghosts of Albion. Cinematic Unisystem features a limited set of skills that cover most situations, no Secondary Attributes or Essence, simplified combat, and flat damage resolution. This system also introduces Drama Points, which allow characters to achieve outcomes beyond what is possible under the system alone.

Despite their differences, the Classic and Cinematic Unisystems are largely compatible. Every Cinematic Unisystem game includes an appendix for converting values from the Classic system, and the Buffy RPG's Magic Box supplement provides guidance on converting between the Buffy and WitchCraft magic systems.

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Nintendo Vs. Unisystem to PC10 conversion with a gun

This guide will take you through the process of converting a Nintendo Vs. Unisystem to a PlayChoice-10 (PC10) with a gun. The Nintendo Vs. Unisystem is a dedicated arcade cabinet released by Nintendo in the 1980s, which plays a variety of games. The PlayChoice-10 is a similar arcade machine released by Nintendo that plays multiple games, including gun games.

Parts Required

  • Vs. Unisystem cabinet
  • Vs. control panel
  • Vs. harness (without gun connector)
  • Asahi Seiko 740 coin mechs
  • PlayChoice-10 single monitor board (without cage or filter board)
  • PlayChoice-10 gun

Steps

  • Modifying the Harness: The original Vs. harness will need to be modified to work with the PlayChoice-10 board and gun. This includes identifying and addressing voltage differences between the Vs. and PC10 systems, as well as adding connectors for the gun and timer.
  • Wiring Buttons: Two extra buttons need to be wired, including a reset button. The other button's function and location are unclear from the sources provided.
  • Gun Wiring: The gun wiring requires identifying the correct trigger and hit pins on the gun, and then connecting these to the appropriate pins on the machine harness.
  • Timer Wiring: The timer is mentioned as requiring wiring, but it is also noted that the timer is purely cosmetic and does not need to be connected if the machine is set to free play.
  • Other Considerations: The user also asks about the correct size of carriage bolt for the joystick and the correct length of cam lock for the coin door.

Additional Resources

The user is directed to a gun kit manual for both PlayChoice and Vs. systems, which may provide further information on the conversion process.

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Nintendo Vs. Unisystem monitor issues

The Nintendo Vs. Unisystem is an arcade cabinet system released by Nintendo in the 1980s. It is a conversion kit that can be installed in dedicated Nintendo cabinets to play a variety of games. The system typically features a single monitor, although some games, such as Vs. Baseball and Vs. Dr. Mario, can be played on two monitors.

One of the main issues with the Nintendo Vs. Unisystem is related to its Picture Processing Unit (PPU), a chip required for the system to function. The PPU has become expensive and increasingly difficult to obtain, as a significant number have been taken out of circulation for console gamers. This has impacted the pricing of the Vs. Unisystem, making it more costly than a standard Nintendo Entertainment System (NES).

Another issue with the Nintendo Vs. Unisystem involves monitor compatibility. When converting a Vs. Unisystem to a PlayChoice system to play gun games, for example, modifications are required to the harness and power supply. Additionally, specific connectors and buttons need to be added to accommodate the gun and timer components.

Furthermore, there have been reports of display issues with the Nintendo Vs. Unisystem. In some cases, users have experienced a grey screen when attempting to play certain games, such as Duck Hunt. This issue may be attributed to faulty chips or PPUs, requiring replacement or swapping of components to resolve the problem.

Overall, while the Nintendo Vs. Unisystem offers a range of games and provides an affordable entry point into arcade gaming and modifications, it has faced challenges due to the scarcity of certain components, technical complexities, and display-related problems.

Frequently asked questions

The Nintendo VS. system is a set of 2764 EPROMs containing game data, a CPU chip, and a PPU chip, placed on a PCB that can hold up to two games. The Unisystem, on the other hand, holds only one game.

The price of a Nintendo VS. Unisystem can vary depending on the game and the condition of the cabinet. Dedicated Nintendo cabinets from the 1980s typically range from $300 to $800, while a dedicated Vs. Unisystem cabinet might bring in around $400.

One common issue with the Nintendo VS. Unisystem is related to the Picture Processing Unit (PPU), a chip required for the system. If the wrong PPU is used, the game may display incorrect colours or not work at all. Additionally, the PPU chip has become expensive and less available in recent times.

Some games that are compatible with the Nintendo VS. Unisystem include Vs. Baseball, Vs. Hogan's Alley, Vs. Pinball, Vs. Mach Rider, and Vs. Raid on Bungeling Bay.

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