When it comes to size, TVs and monitors are measured differently. While TVs are measured diagonally, monitors are measured based on their width and height. This means that a 32 TV will have the same diagonal measurement as a 32 monitor but will differ in their width and height. Additionally, TVs are designed for group viewing and tend to be larger, starting at 32 inches, while monitors offer smaller options for personal use, with sizes ranging from 19 to 49 inches.
Characteristics | Values |
---|---|
Screen size | TVs start at 32 inches; Monitors offer smaller options for personal use |
Aspect ratio | TVs: 16:9; Monitors: 16:9, 16:10, 21:9, 32:9 |
Resolution | TVs: Full HD, 4K UHD; Monitors: QHD (2560x1440), 1080p, 4K |
Refresh rate | TVs: 60Hz, 120Hz; Monitors: up to 540Hz |
Response time | TVs: ~15ms; Monitors: ~5ms |
Input lag | TVs: 16ms; Monitors: lower input lag |
Streaming apps | TVs: built-in streaming apps and internet connectivity; Monitors: some high-end models have streaming apps |
Tuner | TVs: built-in tuner; Monitors: no built-in tuner |
Use case | TVs: group viewing; Monitors: personal use |
What You'll Learn
- Monitors and TVs are measured diagonally from the bottom left corner to the top right
- Monitors have lower input lag, higher refresh rates and faster response times than TVs
- TVs are larger and more affordable, making them great for movies and TV shows
- Monitors have different aspect ratios (16:9, 21:9 and 16:10) and TVs are almost always 16:9
- Monitors are better for gaming, especially with features like G-Sync and FreeSync
Monitors and TVs are measured diagonally from the bottom left corner to the top right
When it comes to monitors and TVs, the size is measured in the same way. The measurement is taken diagonally from the bottom left corner to the top right. So, if you're comparing the size of a monitor and a TV, and they are both 32" ,for example, then they will have the same diagonal measurement. However, it's important to note that the aspect ratio of the screen can affect how rectangular or square it appears. While TVs almost always have a 16:9 aspect ratio, monitors can come in different aspect ratios, such as 16:10 or 21:9, which is ultrawide.
It's worth noting that while the diagonal measurement is the same, the width and height of the screens can differ. This is because the aspect ratio determines the shape of the screen, and thus, screens with different aspect ratios will have different width and height measurements, even if their diagonal measurements are identical.
When it comes to choosing between a monitor and a TV, there are several factors to consider. Firstly, TVs are usually larger and more affordable, making them great for watching movies, TV shows, and console gaming. On the other hand, monitors typically offer lower input lag, higher refresh rates, and faster response times, making them ideal for gaming and professional work. Additionally, monitors come in a variety of aspect ratios, resolutions, and refresh rates, allowing for more flexibility in how you use them.
In terms of screen resolution, TVs are available in Full HD and 4K UHD resolutions, while monitors offer an in-between option called QHD (2560x1440 pixels). There are also ultra-wide monitors with aspect ratios like 21:9 and 32:9, providing a more immersive viewing experience. It's important to consider the relationship between screen resolution and size, known as pixel density, as it affects how clear and sharp the image appears, especially for text and icons.
When it comes to gaming, both TVs and monitors have their advantages. TVs are suitable for console gaming as you sit further away from the screen, but it's important to look for a TV with a "Game Mode" feature to reduce input lag. Monitors, on the other hand, often have higher refresh rates and faster response times, making them a preferred choice for competitive gamers.
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Monitors have lower input lag, higher refresh rates and faster response times than TVs
When it comes to choosing between a TV and a monitor, there are a few key differences to consider. While TVs are larger and more affordable, making them ideal for watching movies and TV shows, monitors offer several advantages that make them a better choice for gaming.
One of the most significant advantages of monitors is their lower input lag. Input lag refers to the time it takes for a display to receive a signal and then display the image on the screen. For gamers, low input lag is crucial as it can mean the difference between winning and losing. Monitors typically have lower input lag than TVs, resulting in a smoother and more responsive gaming experience.
In addition to lower input lag, monitors also offer higher refresh rates. The refresh rate is the number of times a display refreshes its image per second. Monitors often have refresh rates of 120Hz or higher, while TVs are usually limited to 60Hz or 120Hz. Higher refresh rates provide a more responsive and fluid gaming experience, giving gamers a competitive advantage.
Another advantage of monitors is their faster response times. The response time is the time it takes for a pixel to change from one colour to another. Monitors typically have faster response times than TVs, with average IPS panel monitors offering response times of around 5ms, while IPS panel TVs have response times of around 15ms. Faster response times on monitors result in less ghosting and motion blur, providing maximum clarity during gameplay.
While TVs may be more suitable for casual gaming or watching movies due to their larger size and affordability, monitors offer lower input lag, higher refresh rates, and faster response times, making them the preferred choice for serious gamers. These features ensure a smoother, more responsive, and clearer gaming experience, which can be the difference between victory and defeat in competitive gaming scenarios.
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TVs are larger and more affordable, making them great for movies and TV shows
TVs and monitors are designed for different purposes, and this is reflected in their features and pricing. While monitors are typically used for computer work or gaming, TVs are primarily used for watching movies and TV shows. As a result, TVs are often more affordable and larger, making them great for entertainment purposes.
Firstly, TVs are designed for group viewing, with most options starting at 32 inches, while monitors offer smaller options for personal use, with desktop monitors typically starting at 24 inches. The larger size of TVs makes them ideal for watching movies and TV shows with others, providing a shared viewing experience.
Additionally, TVs are designed for a more general audience, which contributes to their affordability. In contrast, monitors are tailored towards specific tasks, such as graphic design or gaming, and are often made with higher-quality components and materials to withstand constant use. This specialization makes monitors more expensive.
Moreover, TVs are optimized for the small screen, with a standard 16:9 aspect ratio, which is suitable for most television content. On the other hand, monitors offer various aspect ratios, including 16:9, 21:9, and 32:9, providing a more immersive viewing experience for gaming and creative work.
When it comes to resolution, TVs are available in Full HD and 4K UHD resolutions, while monitors provide an intermediate option called QHD (2560x1440 pixels). This higher resolution option on monitors is ideal for tasks requiring sharp and detailed visuals, such as graphic design or video editing.
In summary, TVs are designed for a casual viewing experience, offering affordability and larger screen sizes for group entertainment. Their standard aspect ratio and resolution options make them suitable for watching movies and TV shows. Monitors, on the other hand, are specialized for specific tasks, offering higher-quality components, various aspect ratios, and higher resolutions, making them more expensive but ideal for computer work and gaming.
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Monitors have different aspect ratios (16:9, 21:9 and 16:10) and TVs are almost always 16:9
While TVs and monitors may appear to be the same, there are some key differences to note. One of the most significant differences lies in their aspect ratios. Monitors can have different aspect ratios, such as 16:9, 21:9, and 16:10, while TVs almost always have a 16:9 aspect ratio.
The aspect ratio of a screen refers to the ratio between its width and height, denoted as W:H. A 16:9 aspect ratio, also known as widescreen, is the most common for both monitors and TVs today. This ratio offers a versatile viewing experience, capable of decently displaying both 4:3 and 21:9 content. It is the standard for 1080p, 2160p, and 4320p formats, as well as the native aspect ratio for Blu-ray discs.
However, monitors provide more flexibility when it comes to aspect ratios. While 16:9 is the standard for most monitors, you can also find monitors with 21:9 and 16:10 aspect ratios. The 21:9 aspect ratio, also known as UltraWide, is becoming increasingly popular for gaming monitors as it offers a broader field of view, enhancing the gaming experience. On the other hand, the 16:10 aspect ratio is less common nowadays and mainly found on older monitors.
TVs, on the other hand, almost exclusively use the 16:9 aspect ratio. This is because 16:9 is the aspect ratio used by the majority of today's TV shows. While movies are typically produced in the cinema standard of 21:9, resulting in horizontal black bars on TVs, TV shows are designed to fit the 16:9 format perfectly. Therefore, TV manufacturers stick to this aspect ratio to ensure an optimal viewing experience for their target audience.
In summary, while both monitors and TVs can have a 16:9 aspect ratio, monitors offer more variety with options for 21:9 and 16:10 ratios as well. The choice between these aspect ratios depends on your intended use, with 16:9 being versatile, 21:9 ideal for gaming, and 16:10 better suited to older displays.
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Monitors are better for gaming, especially with features like G-Sync and FreeSync
While TVs are larger and more affordable, making them fantastic for watching movies, TV shows, and console gaming, monitors are better for gaming. This is because monitors usually have lower input lag, higher refresh rates, and faster response times.
Monitors offer various aspect ratios, resolutions, refresh rates, and response times tailored for gaming and professional work. For example, a gaming monitor can have a refresh rate of up to 540Hz, providing the most responsive and fluid fast-paced gaming experience. TVs, on the other hand, are usually limited to 60Hz or 120Hz.
Additionally, some TVs offer features such as LG TruMotion120, which is supposed to convert 60 FPS (Frames Per Second) content into 120 FPS. However, these are fake frames and will more likely adversely affect the image and gameplay experience.
Some gaming monitors offer variable refresh rate technology, such as Adaptive-Sync, HDMI 2.1 VRR, AMD FreeSync, or NVIDIA G-Sync. These technologies require a compatible graphics card and, in turn, provide you with a variable refresh rate that removes all screen tearing and stuttering.
G-Sync and FreeSync are examples of variable refresh rate technologies. They are not the only options since you may also find monitors that support HDMI VRR, but in the PC market where DisplayPort is dominant, it's barely worth mentioning.
G-Sync is NVIDIA's proprietary solution, and display makers must purchase a G-Sync module from NVIDIA to use in their displays for compatibility; this often translates to more expensive monitors than FreeSync models.
AMD FreeSync, on the other hand, is an open standard that is free to use by any display manufacturer, and there are no royalties to pay to AMD. However, to get FreeSync certification, the monitor must meet certain minimum standards.
Fundamentally, these technologies allow the GPU to control the monitor's refresh rate, ensuring that there's no screen tearing where the frame changes partway through the monitor's image refresh. The universally-supported V-Sync feature accomplishes the same goal, except it makes the GPU wait until the monitor is ready to refresh. This hurts input latency, where responsiveness in a game can feel sluggish.
If you're a gamer, G-Sync and FreeSync are powerful technologies that give you the most frames with the least frame-related artifacts, making any extra investment well worth it. That said, non-gamers don't have any compelling reason to look for (or avoid) a monitor with G-Sync or FreeSync.
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Frequently asked questions
Yes, a 32" TV and a 32" monitor are the same size. Screen sizes are measured on the diagonal. If the screens have the same aspect ratio, they will be the same size.
TVs are larger and more affordable, so they are great for watching movies and TV shows, as well as console gaming. Monitors, on the other hand, usually have lower input lag, higher refresh rates and faster response times, making them a better choice for gaming. Monitors also offer different aspect ratios, resolutions, and refresh rates tailored for gaming and professional work.
Yes, you can use a TV as a computer monitor. All 4K TVs support HDMI or DisplayPort, so as long as your TV has a compatible port, you can connect it to your computer. However, your TV won't display your desktop in Ultra HD unless your computer has a video card that supports 4K resolution.